Wednesday, 13 April 2011

Guest- Workshop

Today had to be the most interesting lesson so far, we where introduced to production animator from Electronic Arts James Hobart who has currently been working on the Harry Potter franchise of Games although other than that James has also worked on Mainstream games such as Gears of War. What intrigued me the most was his story about trying to get into the Game industry Naughty Dog, a challenge of proving yourself in less than three days. Seeing another perspective of what it is like to show companies, clients, businesses about who you are and what potential your out for !

My Goal post in life, Hard as it seems, is to aim to work for Pixar! but not just as an animator but as a creative engine or designer, farming the idea to make it work. Though this is only a dream its my goal post in life. Dream Big, Aim BIG!

Anyways back in focus at the moment keying in main poses with in the walk cycle based upon Richard Williams cycles (he is my saviour!) working on frames 1- 25 but when looping it will become 1-24 frames.
Also Scrubbing the legs to make a more smooth operation within in the knee joints.

http://www.jhobartanimator.com/

Heres the link for this main page which shows his demo reel that features many of his creative animating !

Productive yet cautious day as working straight from key frames rather than the biped to key all my poses.
Though thill next week lets kill some locusts !!

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